What Every Parent Needs to Know About Video Games
I used to be an avid computer gamer. From the time computers became widely available, I was using them to play games. I played them for long enough to know that they don’t make them like they used to. Modern-day games have not risen above the standards set by such classics as X-Com, Railroad Tycoon, Civilization, SimCity and so on. When these games were made, computers were primitive enough that a game had to stand on the merits of its gameplay. Graphics were not exciting enough to be able to hide a bad game within pretty graphics. With recent advancements in technology, games have undergone a radical transformation. Today’s games are rapidly becoming almost photo-realistic. This raises new issues about the morality of portraying acts of violence and sexuality that were mostly unknown even a few short years ago.
Video games have often gotten a bad rap. After the awful events of Columbine High School, video games were presented as being part of the training ground for the killers. Since that time the press has often focused attention on the games played by those who commit crimes. That was proven true as recently as last week when a young man shot nineteen people in a Montreal college. There was immediate discussion of the games he played and how they may have contributed to his violent acts.
I don’t really play computer games anymore. I would only want to play the best games and, by their very definition, these games take hours, even hundreds of hours, to play and to master. I’ve known people who have invested countless hours in games. This is time I’m just not able to give. Still, I keep an eye on the industry, interested in tracing its development and evolution. I’ve seen that, while games continue to look better and better, they are also portraying increasingly-shocking acts of depravity. I know that I will need to wrestle with issues raised by video games as my children grow older and begin to become interested in them, and so it was with some interest that I read Richard Abanes’ new book What Every Parent Needs to Know About Video Games.
Abanes is an avid gamer. Throughout the book he describes his interest in various games, often pausing to share glimpses of the games he likes most. He writes as one with a great interest in the industry and as a supporter of it. “My intention is for this volume to be a small, yet significant, contribution to what promises to someday be a vast collection of video-game-related literature. Clearly, the era of video games has arrived—and all of us are already a part of it.”
If I had to boil this book down to two main points it would be these. First, computer games are neither intrinsically good or evil. Like television or theatre, video games are amoral. They can be made good or bad by those who design them, but have no intrinsic morality. Second, computer games are rated for a reason. As with film, games are rated according to their content and those who play games (or who make decisions on behalf of children), need to look for these ratings and make decisions accordingly. There are a great many games that are inappropriate for children and many that are inappropriate for everyone. Conversely, there are countless games that are a lot of fun and can provide wonderful entertainment.
Abanes explains the ratings system, explains the different genres of video games, and then concentrates on the fact that “mature means mature,” which is to say that ratings have meaning and should be followed accordingly.
The book ends like this: “I am off to spend a few hours playing Eve Online—my favorite game of all. It is time—finally time—for me to buy and fly a brand-new battle cruiser called a Ferox. I have been training for it since the start of my work on this book. Now, several months later, the piloting skills I need have been obtained, and I have enough Interstellar Kredits (space money) to make my purchase…so I can zoom off into the cosmos. Look out, space pirates—here I come!” I found it very nearly embarrassing to read such words, but at least they prove that Abanes speaks as an insider to this industry. Too many books are written by concerned Christians who know nothing of what they speak out against. Such a charge cannot be levelled against this author…and I think it’s better this way. While not a groundbreaking book, and not one that contains vast amounts of deep analysis, What Every Parent Needs to Know About Video Games will get parents thinking about the difficult issues regarding video games and reassure them that their children can engage in this hobby and do so in a way that does not dishonor God.




Comments (15) »
1. The Aspiring Theologian
September 23, 2006
5:51 PM
My parents always gave me a “time limit” of 30 minutes to play computer. That way I played it in moderation. I built good habits, and now I rarely want to play more than that.
I think video games are acceptable in moderation. If overdone, they destroy a child’s ability to use their own imagination. If done in moderation (if the game is appropriate) they can be another enjoyable form of entertainment.
God bless,
A. Shepherd The Aspiring Theologian
(P.S. I remember X-com. Never played it much myself but saw it played. That was an interesting strategy game.)
2. Taliesin
September 23, 2006
8:30 PM
Thanks Tim, I may look into picking this up. I originally typed in a longer post, but it was basically to say we have had similar experiences and I agree with you that games are not bad automatically. But even the good games can take up more time than I, at least, really want to give them.
3. Tim Challies
September 23, 2006
9:27 PM
“If overdone, they destroy a child’s ability to use their own imagination.”
I’m not sure about that. I think some games could be used to actually promote imagination. My son plays one game a week of Madden football on the PC and spends the rest of the week reliving the game in the backyard. :)
4. Josh Rives
September 24, 2006
1:03 AM
Although I do recognize that video games could possibly desensitize kids to violence just like TV and movies, I also have seen God work through them. I was an intern at a church and consistently used Halo as a social event for the kids in the youth group. Halo is what these kids enjoyed and we were able to strategically use it to build relationships with the kids. We saw quite a few kids’ lives drastically changed and the relationships with the leaders and other students began playing Halo.
It also allowed me an excuse to play video games more. “I have to play in order to more effectively minister” Wink.
5. Frank Martens
September 24, 2006
2:30 AM
It also allowed me an excuse to play video games more. “I have to play in order to more effectively minister” Wink.
Uhhh…. I’m sorry but video games make ministry more effective? I don’t see how.
Anyway, Tim… I used to be a big video gamer as well. I have to say, there were a few games that poped up to be way ahead of their time: Warcraft, Simcity 2000 and Unreal Tournament. … Ah yes.
6. Brian Thornton
September 24, 2006
7:47 AM
Hey, don’t forget Lemmings. If you never played that one, you missed out. I think I still have my 1.5 floppy of it around here somewhere.
My sons and I are now playing Xbox: nascar, golf, football, monkey ball, halo (we strickly enforce moderation with it)…but I still say that nothing beats a good game of Mike Tyson Punch Out on the ole’ Nintendo ES (which I still have which still works perfectly!)!
7. The Aspirign Theologian
September 24, 2006
9:37 AM
Well, I would agree that Madden would be an exception. I know a couple of families though where the children play computer all the time. They never can think up anything else to do on their own really, unless it is somehow related to the computer games. (i.e. let’s go play as Master Chief)
That was just my thoughts… it’s ok every now and then (what kid hasn’t watched a Star Wars movie and pretended to be a Jedi?) but we need to be able to think and imagine things up on our own. That’s just my thought, perhaps I’m wrong.
Thanks for correcting me though, there are exceptions.
God bless,
A. Shepherd The Aspiring Theologian
8. Lance Roberts
September 24, 2006
5:14 PM
While I play a few computer games (Civilization is generally the only non-boardgame one), I see the large danger in them. It’s the same as one of the dangers of TV. Video promotes passivity instead of action. Instead of children createing and doing, they are only reacting and responding. One of the reasons I hate television, is because I know firsthand the hypnotic effect it can have on you. I have a hard time holding a conversation when a TV is on in the room. While I wouldn’t allow television to be watched in my house, I would allow a few chosen EDIFYING video games (of which Civilization isn’t one).
9. Robyn Tippins
September 24, 2006
6:10 PM
Frank, I’d like answer your question as to how video games can make ministry more effective. First, video games can be used (like a lock-in, a skate night or a mall trip) to reach lost students. Sometimes just getting them in the door can be the biggest barrier a youth ministry faces.
And, secondly, while sitting together and playing games (much like hanging out over coffee w/adults), students often open up as to what they are personally dealing with…
Youth ministry, just like any other ministry, is about living life together. As I would call a friend and invite her to see a movie, teens and youth staff will grab an XBox game and spend a few hours engaged in battle. My friend, after the movie, may be willing to finally ask me to pray for her unbelieving husband. The teenager may, in the middle of the game, admit he’s unsure of his salvation and ask for guidance.
I speak of these things from experience as my husband is a youth pastor (for 7 years now) and video games are a tool he uses (and a passion of his as well). I hope this answers your question (and sorry so long).
By the way, I posted on this same topic today at gamesindustrywire.com, where I am a video games journalist (along with another Challies reader).
10. Mike S
September 24, 2006
7:11 PM
Tim,
You’re not old enough unless you can remember spending hours playing Pong with your brother instead of doing your homework.
I must be a really slow learner, our house has been invaded by 2 GameboyAdvance machines, a PS2, as well as PC games. (Of which we bought none, they were all gifts from well meaning relatives.) More than once I have wondered why the house was so quiet and found all four kids playing different video games with headphones on so as to not ruin their concentration with the noise from the other games on nearby.
My wife and I recently instituted a new family rule that game time must equal reading time for the younger kids. The older ones face a stiffer rule in that reading time is 2x the game time. Reading time does not include homework or school assigned reading. Otherwise they just move from one game to the next when their brother or sister gets bored or wins and moves off the video life support system.
We put the rule in place because we saw the increasing lack of creativity rising in what used to be a very creative and fun bunch of kids. When homework issues began popping up in some of their lives, I was going to end it by unloading all game time except for Saturdays (forcing a hard choice between cartoons and college football over video games). My wife, the educator and nurturer of family peace, saw an opportunity to increase their reading skills. So far it has worked out well, but this is still under construction and development.
Personally, I worry what will happen when we return to the States and every neighborhood kid will be a gamer and we won’t know how much game time they are getting nor what games they are playing. We have strict rules about violence and other issues as Abanes and you mention.
Thanks for the review of this book on a very relevant and timely issue in our family. My wife and I appreciate it.
11. Josh Rives
September 24, 2006
11:33 PM
Frank,
Sorry about the misunderstanding. It is hard to portray sarcasm in a blog comment. I was jokingly saying that I used that as an excuse in justifying my playing of video games.
While I don’t take that idea totally seriously, I know that being good at the video game made a lot of kids look up to me at first (as silly as that seems). That is my experience.
12. Todd Helmkamp
September 25, 2006
10:20 AM
I am a recovered video game junkie. I would sit and have 9 hour marathons. No exaggeration. Now, however, I have a wife and son, and various ministries. For which I am thankful. I still enjoy the occasional bout with the Xbox, and I have no problems with our children playing some video games. But, my wife and I plan on putting limits on it. I’ve gotten some great ideas and thoughts here. Thanks, everyone!
13. Tim T.
September 25, 2006
5:22 PM
Mike S, I like the idea you and your wife are using: game time can’t exceed free-reading time. We currently have a reasonable daily time limit on our 8-year-old son’s gaming, but we’ve been trying to come up with a way to encourage more reading (he still loves to sit and listen while one of us reads to him, but he has trouble staying in one place long enough to read something on his own).
14. TulipGirl
September 26, 2006
10:02 PM
I always expected that we wouldn’t have TV, video games, lots of electronica… and yet a combination of factors (including living in a 15th story flat in a miserably cold climate with four active boys!) led to us embracing video games as an acceptable past time for our kiddos.
I was surprised, however, to see just how skilled my 5y/o was at his favorite game. I complimented him on it and he replied, “Yeah, I’ve been training really hard every day…”
And while reading is and always will be a core value in our home and active imaginations nurtured, I accept that my boys find video games an enjoyable recreation. And I see worth in how intutitive they are—especially the five year old—around electronic and computer equipment.
15. Matt Gardenghi
September 27, 2006
7:31 AM
As an aside, don’t take the video game ratings as absolute. I remember Deer Hunter being rated T (teen) because it “rewards violence to non-threatening animals.” Or Descent was rated T because of “damage to realistic objects.”
I think that we should be careful about what what we put in front of our own eyes as well as those of children, just take some of these ratings with a grain of salt. Sometimes the system under-rates a game, though usually they over-rate. Discerning parents will investigate the actual game.
I still find it difficult not to spend lots of time on games. This is probably the biggest danger of letting your kids on the system. They build habits around the games. (Not everyone of course, but some kids will find it a problem later.)
Anyway, intriguing post. Civ 2 is the best game ever. Followed by the Jedi Knight series. :-)